pub struct GameCompat {
pub bot: Option<bool>,
pub board: Option<bool>,
}Fields§
§bot: Option<bool>§board: Option<bool>Trait Implementations§
Source§impl Clone for GameCompat
impl Clone for GameCompat
Source§fn clone(&self) -> GameCompat
fn clone(&self) -> GameCompat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameCompat
impl Debug for GameCompat
Source§impl<'de> Deserialize<'de> for GameCompat
impl<'de> Deserialize<'de> for GameCompat
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameCompat
impl RefUnwindSafe for GameCompat
impl Send for GameCompat
impl Sync for GameCompat
impl Unpin for GameCompat
impl UnwindSafe for GameCompat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more