Struct lichess_api::model::board::stream::game::GameEventHuman
source · pub struct GameEventHuman {
pub id: String,
pub name: String,
pub title: Option<String>,
pub rating: Option<u32>,
pub provisional: Option<bool>,
}Fields§
§id: String§name: String§title: Option<String>§rating: Option<u32>§provisional: Option<bool>Trait Implementations§
source§impl Clone for GameEventHuman
impl Clone for GameEventHuman
source§fn clone(&self) -> GameEventHuman
fn clone(&self) -> GameEventHuman
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GameEventHuman
impl Debug for GameEventHuman
source§impl<'de> Deserialize<'de> for GameEventHuman
impl<'de> Deserialize<'de> for GameEventHuman
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameEventHuman
impl RefUnwindSafe for GameEventHuman
impl Send for GameEventHuman
impl Sync for GameEventHuman
impl Unpin for GameEventHuman
impl UnwindSafe for GameEventHuman
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more