pub trait Validate {
// Required method
fn validate(&self) -> Option<DATError>;
}Expand description
Defines a high-level data struct that can be validated against a spec used by the game client.
Required Methods§
Sourcefn validate(&self) -> Option<DATError>
fn validate(&self) -> Option<DATError>
Validates the struct data against the spec expected by the game client.
Returns a DATError describing the error if validation fails, or None
if validation is successful.
§Examples
use libxivdat::high_level::Validate;
use libxivdat::xiv_macro::Macro;
let a_macro = Macro {
icon_id: "0000000".to_string(),
icon_key: "000".to_string(),
lines: vec![String::new(); 15],
title: "Title".to_string()
};
assert!(a_macro.validate().is_none());use libxivdat::high_level::Validate;
use libxivdat::xiv_macro::Macro;
let a_macro = Macro {
icon_id: "123456".to_string(),
icon_key: "XYZ".to_string(),
lines: vec![String::new(); 1],
title: "Looooooooooooooooong Title".to_string()
};
assert!(a_macro.validate().is_some());