pub struct DzsaveTargetOptions {
Show 17 fields pub basename: String, pub layout: ForeignDzLayout, pub suffix: String, pub overlap: i32, pub tile_size: i32, pub centre: bool, pub depth: ForeignDzDepth, pub angle: Angle, pub container: ForeignDzContainer, pub compression: i32, pub region_shrink: RegionShrink, pub skip_blanks: i32, pub no_strip: bool, pub id: String, pub strip: bool, pub background: Vec<f64>, pub page_height: i32,
}
Expand description

Options for dzsave_target operation

Fields§

§basename: String

basename: String -> Base name to save to

§layout: ForeignDzLayout

layout: ForeignDzLayout -> Directory layout Dz -> VIPS_FOREIGN_DZ_LAYOUT_DZ = 0 [DEFAULT] Zoomify -> VIPS_FOREIGN_DZ_LAYOUT_ZOOMIFY = 1 Google -> VIPS_FOREIGN_DZ_LAYOUT_GOOGLE = 2 Iiif -> VIPS_FOREIGN_DZ_LAYOUT_IIIF = 3 Iiif3 -> VIPS_FOREIGN_DZ_LAYOUT_IIIF3 = 4 Last -> VIPS_FOREIGN_DZ_LAYOUT_LAST = 5

§suffix: String

suffix: String -> Filename suffix for tiles

§overlap: i32

overlap: i32 -> Tile overlap in pixels min: 0, max: 8192, default: 1

§tile_size: i32

tile_size: i32 -> Tile size in pixels min: 1, max: 8192, default: 254

§centre: bool

centre: bool -> Center image in tile default: false

§depth: ForeignDzDepth

depth: ForeignDzDepth -> Pyramid depth Onepixel -> VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL = 0 [DEFAULT] Onetile -> VIPS_FOREIGN_DZ_DEPTH_ONETILE = 1 One -> VIPS_FOREIGN_DZ_DEPTH_ONE = 2 Last -> VIPS_FOREIGN_DZ_DEPTH_LAST = 3

§angle: Angle

angle: Angle -> Rotate image during save D0 -> VIPS_ANGLE_D0 = 0 [DEFAULT] D90 -> VIPS_ANGLE_D90 = 1 D180 -> VIPS_ANGLE_D180 = 2 D270 -> VIPS_ANGLE_D270 = 3 Last -> VIPS_ANGLE_LAST = 4

§container: ForeignDzContainer

container: ForeignDzContainer -> Pyramid container type F -> VIPS_FOREIGN_DZ_CONTAINER_FS = 0 [DEFAULT] Zip -> VIPS_FOREIGN_DZ_CONTAINER_ZIP = 1 Szi -> VIPS_FOREIGN_DZ_CONTAINER_SZI = 2 Last -> VIPS_FOREIGN_DZ_CONTAINER_LAST = 3

§compression: i32

compression: i32 -> ZIP deflate compression level min: -1, max: 9, default: 0

§region_shrink: RegionShrink

region_shrink: RegionShrink -> Method to shrink regions Mean -> VIPS_REGION_SHRINK_MEAN = 0 [DEFAULT] Median -> VIPS_REGION_SHRINK_MEDIAN = 1 Mode -> VIPS_REGION_SHRINK_MODE = 2 Max -> VIPS_REGION_SHRINK_MAX = 3 Min -> VIPS_REGION_SHRINK_MIN = 4 Nearest -> VIPS_REGION_SHRINK_NEAREST = 5 Last -> VIPS_REGION_SHRINK_LAST = 6

§skip_blanks: i32

skip_blanks: i32 -> Skip tiles which are nearly equal to the background min: -1, max: 65535, default: -1

§no_strip: bool

no_strip: bool -> Don’t strip tile metadata default: false

§id: String

id: String -> Resource ID

§strip: bool

strip: bool -> Strip all metadata from image default: false

§background: Vec<f64>

background: Vec<f64> -> Background value

§page_height: i32

page_height: i32 -> Set page height for multipage save min: 0, max: 10000000, default: 0

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