Region

Enum Region 

Source
#[repr(u32)]
pub enum Region { P = 1, E = 2, J = 4, K = 8, W = 16, C = 32, }
Expand description

All unique regions of New Super Mario Bros. Wii, using the letter names from their game codes (SMNP01, SMNE01, etc.).

Variants§

§

P = 1

International

§

E = 2

North America

§

J = 4

Japan

§

K = 8

Korea

§

W = 16

Taiwan

§

C = 32

China

Implementations§

Source§

impl Region

Source

pub const DEFAULT_ORDER: [Self; 6]

A list of all regions, in their “default” order. If conflicting copies of a region-specific file are found (and the configuration options request that files be overwritten instead of returning Err), smallworld will by default use the one corresponding to the region listed first here.

This is public because the default order in which files are prioritized is a documented guarantee. The array may change in the future, though, if new versions of NSMBW are ever released.

Trait Implementations§

Source§

impl BitAnd for Region

Source§

type Output = BitFlags<Region>

The resulting type after applying the & operator.
Source§

fn bitand(self, other: Self) -> Self::Output

Performs the & operation. Read more
Source§

impl BitFlag for Region

Source§

fn empty() -> BitFlags<Self>

Create a BitFlags with no flags set (in other words, with a value of 0). Read more
Source§

fn all() -> BitFlags<Self>

Create a BitFlags with all flags set. Read more
Source§

fn from_bits(bits: Self::Numeric) -> Result<BitFlags<Self>, FromBitsError<Self>>

Create a BitFlags if the raw value provided does not contain any illegal flags. Read more
Source§

fn from_bits_truncate(bits: Self::Numeric) -> BitFlags<Self>

Create a BitFlags from an underlying bitwise value. If any invalid bits are set, ignore them. Read more
Source§

unsafe fn from_bits_unchecked(bits: Self::Numeric) -> BitFlags<Self>

Create a BitFlags unsafely, without checking if the bits form a valid bit pattern for the type. Read more
Source§

impl BitOr for Region

Source§

type Output = BitFlags<Region>

The resulting type after applying the | operator.
Source§

fn bitor(self, other: Self) -> Self::Output

Performs the | operation. Read more
Source§

impl BitXor for Region

Source§

type Output = BitFlags<Region>

The resulting type after applying the ^ operator.
Source§

fn bitxor(self, other: Self) -> Self::Output

Performs the ^ operation. Read more
Source§

impl Clone for Region

Source§

fn clone(&self) -> Region

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Region

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl From<&Region> for &str

Source§

fn from(value: &Region) -> Self

Converts to this type from the input type.
Source§

impl From<&Region> for RegionBitFlags

Source§

fn from(region: &Region) -> RegionBitFlags

Converts to this type from the input type.
Source§

impl From<Region> for &str

Source§

fn from(value: Region) -> Self

Converts to this type from the input type.
Source§

impl FromStr for Region

Source§

type Err = ParseRegionError

The associated error which can be returned from parsing.
Source§

fn from_str(s: &str) -> Result<Self, ParseRegionError>

Parses a string s to return a value of this type. Read more
Source§

impl Hash for Region

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Not for Region

Source§

type Output = BitFlags<Region>

The resulting type after applying the ! operator.
Source§

fn not(self) -> Self::Output

Performs the unary ! operation. Read more
Source§

impl PartialEq for Region

Source§

fn eq(&self, other: &Region) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl RawBitFlags for Region

Source§

const EMPTY: <Self as RawBitFlags>::Numeric = {transmute(0x00000000): <Region as enumflags2::_internal::RawBitFlags>::Numeric}

A value with no bits set.
Source§

const DEFAULT: <Self as RawBitFlags>::Numeric = {transmute(0x00000000): <Region as enumflags2::_internal::RawBitFlags>::Numeric}

The value used by the Default implementation. Equivalent to EMPTY, unless customized.
Source§

const ALL_BITS: <Self as RawBitFlags>::Numeric = {transmute(0x0000003f): <Region as enumflags2::_internal::RawBitFlags>::Numeric}

A value with all flag bits set.
Source§

const BITFLAGS_TYPE_NAME: &'static str = "BitFlags<Region>"

The name of the type for debug formatting purposes. Read more
Source§

type Numeric = u32

The underlying integer type.
Source§

fn bits(self) -> <Self as RawBitFlags>::Numeric

Return the bits as a number type.
Source§

impl Copy for Region

Source§

impl Eq for Region

Source§

impl StructuralPartialEq for Region

Auto Trait Implementations§

§

impl Freeze for Region

§

impl RefUnwindSafe for Region

§

impl Send for Region

§

impl Sync for Region

§

impl Unpin for Region

§

impl UnwindSafe for Region

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.