#[repr(C)]pub struct retro_game_info {
pub path: *const c_char,
pub data: *const c_void,
pub size: size_t,
pub meta: *const c_char,
}
Fields§
§path: *const c_char
§data: *const c_void
§size: size_t
§meta: *const c_char
Trait Implementations§
Source§impl Clone for retro_game_info
impl Clone for retro_game_info
Source§fn clone(&self) -> retro_game_info
fn clone(&self) -> retro_game_info
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for retro_game_info
impl Debug for retro_game_info
Source§impl<'a> From<&retro_game_info> for RetroGame<'a>
impl<'a> From<&retro_game_info> for RetroGame<'a>
Source§fn from(game: &retro_game_info) -> RetroGame<'a>
fn from(game: &retro_game_info) -> RetroGame<'a>
Converts to this type from the input type.
impl Copy for retro_game_info
Auto Trait Implementations§
impl Freeze for retro_game_info
impl RefUnwindSafe for retro_game_info
impl !Send for retro_game_info
impl !Sync for retro_game_info
impl Unpin for retro_game_info
impl UnwindSafe for retro_game_info
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more