pub struct CameraTextureFrame {
pub texture_id: CameraTextureId,
pub texture_target: CameraTextureTarget,
pub affine: [f32; 9],
}Fields§
§texture_id: CameraTextureId§texture_target: CameraTextureTarget§affine: [f32; 9]Trait Implementations§
Source§impl Clone for CameraTextureFrame
impl Clone for CameraTextureFrame
Source§fn clone(&self) -> CameraTextureFrame
fn clone(&self) -> CameraTextureFrame
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraTextureFrame
impl Debug for CameraTextureFrame
Source§impl PartialEq for CameraTextureFrame
impl PartialEq for CameraTextureFrame
Source§fn eq(&self, other: &CameraTextureFrame) -> bool
fn eq(&self, other: &CameraTextureFrame) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for CameraTextureFrame
impl StructuralPartialEq for CameraTextureFrame
Auto Trait Implementations§
impl Freeze for CameraTextureFrame
impl RefUnwindSafe for CameraTextureFrame
impl Send for CameraTextureFrame
impl Sync for CameraTextureFrame
impl Unpin for CameraTextureFrame
impl UnsafeUnpin for CameraTextureFrame
impl UnwindSafe for CameraTextureFrame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more