pub struct SystemTiming {
pub fps: f64,
pub sample_rate: f64,
}Fields§
§fps: f64§sample_rate: f64Trait Implementations§
Source§impl Clone for SystemTiming
impl Clone for SystemTiming
Source§fn clone(&self) -> SystemTiming
fn clone(&self) -> SystemTiming
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SystemTiming
impl Debug for SystemTiming
Source§impl Default for SystemTiming
impl Default for SystemTiming
Source§fn default() -> SystemTiming
fn default() -> SystemTiming
Returns the “default value” for a type. Read more
Source§impl PartialEq for SystemTiming
impl PartialEq for SystemTiming
Source§fn eq(&self, other: &SystemTiming) -> bool
fn eq(&self, other: &SystemTiming) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for SystemTiming
impl StructuralPartialEq for SystemTiming
Auto Trait Implementations§
impl Freeze for SystemTiming
impl RefUnwindSafe for SystemTiming
impl Send for SystemTiming
impl Sync for SystemTiming
impl Unpin for SystemTiming
impl UnsafeUnpin for SystemTiming
impl UnwindSafe for SystemTiming
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more