#[repr(u32)]pub enum FramebufferMemoryAccess {
Write = 1,
Read = 2,
}Variants§
Trait Implementations§
Source§impl BitAnd for FramebufferMemoryAccess
impl BitAnd for FramebufferMemoryAccess
Source§impl BitFlag for FramebufferMemoryAccess
impl BitFlag for FramebufferMemoryAccess
Source§fn empty() -> BitFlags<Self>
fn empty() -> BitFlags<Self>
Create a
BitFlags with no flags set (in other words, with a value of 0). Read moreSource§fn from_bits(bits: Self::Numeric) -> Result<BitFlags<Self>, FromBitsError<Self>>
fn from_bits(bits: Self::Numeric) -> Result<BitFlags<Self>, FromBitsError<Self>>
Create a
BitFlags if the raw value provided does not contain
any illegal flags. Read moreSource§fn from_bits_truncate(bits: Self::Numeric) -> BitFlags<Self>
fn from_bits_truncate(bits: Self::Numeric) -> BitFlags<Self>
Create a
BitFlags from an underlying bitwise value. If any
invalid bits are set, ignore them. Read moreSource§unsafe fn from_bits_unchecked(bits: Self::Numeric) -> BitFlags<Self>
unsafe fn from_bits_unchecked(bits: Self::Numeric) -> BitFlags<Self>
Create a
BitFlags unsafely, without checking if the bits form
a valid bit pattern for the type. Read moreSource§impl BitOr for FramebufferMemoryAccess
impl BitOr for FramebufferMemoryAccess
Source§impl BitXor for FramebufferMemoryAccess
impl BitXor for FramebufferMemoryAccess
Source§impl Clone for FramebufferMemoryAccess
impl Clone for FramebufferMemoryAccess
Source§fn clone(&self) -> FramebufferMemoryAccess
fn clone(&self) -> FramebufferMemoryAccess
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FramebufferMemoryAccess
impl Debug for FramebufferMemoryAccess
Source§impl Hash for FramebufferMemoryAccess
impl Hash for FramebufferMemoryAccess
Source§impl Not for FramebufferMemoryAccess
impl Not for FramebufferMemoryAccess
Source§impl PartialEq for FramebufferMemoryAccess
impl PartialEq for FramebufferMemoryAccess
Source§fn eq(&self, other: &FramebufferMemoryAccess) -> bool
fn eq(&self, other: &FramebufferMemoryAccess) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl RawBitFlags for FramebufferMemoryAccess
impl RawBitFlags for FramebufferMemoryAccess
impl Copy for FramebufferMemoryAccess
impl Eq for FramebufferMemoryAccess
impl StructuralPartialEq for FramebufferMemoryAccess
Auto Trait Implementations§
impl Freeze for FramebufferMemoryAccess
impl RefUnwindSafe for FramebufferMemoryAccess
impl Send for FramebufferMemoryAccess
impl Sync for FramebufferMemoryAccess
impl Unpin for FramebufferMemoryAccess
impl UnsafeUnpin for FramebufferMemoryAccess
impl UnwindSafe for FramebufferMemoryAccess
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more