pub struct PlayerState {Show 33 fields
pub timestamp: i64,
pub context_uri: String,
pub context_url: String,
pub context_restrictions: MessageField<Restrictions>,
pub play_origin: MessageField<PlayOrigin>,
pub index: MessageField<ContextIndex>,
pub track: MessageField<ProvidedTrack>,
pub playback_id: String,
pub playback_speed: f64,
pub position_as_of_timestamp: i64,
pub duration: i64,
pub is_playing: bool,
pub is_paused: bool,
pub is_buffering: bool,
pub is_system_initiated: bool,
pub options: MessageField<ContextPlayerOptions>,
pub restrictions: MessageField<Restrictions>,
pub suppressions: MessageField<Suppressions>,
pub prev_tracks: Vec<ProvidedTrack>,
pub next_tracks: Vec<ProvidedTrack>,
pub context_metadata: HashMap<String, String>,
pub page_metadata: HashMap<String, String>,
pub session_id: String,
pub queue_revision: String,
pub position: i64,
pub entity_uri: String,
pub reverse: Vec<ProvidedTrack>,
pub future: Vec<ProvidedTrack>,
pub audio_stream: String,
pub is_optional: bool,
pub bitrate: i64,
pub playback_quality: MessageField<PlaybackQuality>,
pub special_fields: SpecialFields,
}
Fields§
§timestamp: i64
§context_uri: String
§context_url: String
§context_restrictions: MessageField<Restrictions>
§play_origin: MessageField<PlayOrigin>
§index: MessageField<ContextIndex>
§track: MessageField<ProvidedTrack>
§playback_id: String
§playback_speed: f64
§position_as_of_timestamp: i64
§duration: i64
§is_playing: bool
§is_paused: bool
§is_buffering: bool
§is_system_initiated: bool
§options: MessageField<ContextPlayerOptions>
§restrictions: MessageField<Restrictions>
§suppressions: MessageField<Suppressions>
§prev_tracks: Vec<ProvidedTrack>
§next_tracks: Vec<ProvidedTrack>
§context_metadata: HashMap<String, String>
§page_metadata: HashMap<String, String>
§session_id: String
§queue_revision: String
§position: i64
§entity_uri: String
§reverse: Vec<ProvidedTrack>
§future: Vec<ProvidedTrack>
§audio_stream: String
§is_optional: bool
§bitrate: i64
§playback_quality: MessageField<PlaybackQuality>
§special_fields: SpecialFields
Implementations§
source§impl PlayerState
impl PlayerState
pub fn new() -> PlayerState
Trait Implementations§
source§impl Clone for PlayerState
impl Clone for PlayerState
source§fn clone(&self) -> PlayerState
fn clone(&self) -> PlayerState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerState
impl Debug for PlayerState
source§impl<'a> Default for &'a PlayerState
impl<'a> Default for &'a PlayerState
source§fn default() -> &'a PlayerState
fn default() -> &'a PlayerState
Returns the “default value” for a type. Read more
source§impl Default for PlayerState
impl Default for PlayerState
source§fn default() -> PlayerState
fn default() -> PlayerState
Returns the “default value” for a type. Read more
source§impl Display for PlayerState
impl Display for PlayerState
source§impl Message for PlayerState
impl Message for PlayerState
source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> Result<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> Result<()>
Update this message object with fields read from given stream.
source§fn compute_size(&self) -> u64
fn compute_size(&self) -> u64
Compute and cache size of this message and all nested messages. Read more
source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> Result<()>
Write message to the stream. Read more
source§fn special_fields(&self) -> &SpecialFields
fn special_fields(&self) -> &SpecialFields
Special fields (unknown fields and cached size).
source§fn mut_special_fields(&mut self) -> &mut SpecialFields
fn mut_special_fields(&mut self) -> &mut SpecialFields
Special fields (unknown fields and cached size).
source§fn new() -> PlayerState
fn new() -> PlayerState
Create an empty message object. Read more
source§fn default_instance() -> &'static PlayerState
fn default_instance() -> &'static PlayerState
Return a pointer to default immutable message with static lifetime. Read more
source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, Error>
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, Error>
Parse message from stream.
source§fn cached_size(&self) -> u32
fn cached_size(&self) -> u32
Get size previously computed by
compute_size
. Read moresource§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), Error>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), Error>
Write the message to the stream. Read more
source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), Error>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), Error>
Write the message to the stream prepending the message with message length
encoded as varint.
source§fn write_length_delimited_to_vec(&self, vec: &mut Vec<u8>) -> Result<(), Error>
fn write_length_delimited_to_vec(&self, vec: &mut Vec<u8>) -> Result<(), Error>
Write the message to the vec, prepend the message with message length
encoded as varint.
source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), Error>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), Error>
Update this message object with fields read from given stream.
source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, Error>
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, Error>
Parse message from reader.
Parse stops on EOF or when error encountered.
source§fn check_initialized(&self) -> Result<(), Error>
fn check_initialized(&self) -> Result<(), Error>
Check if all required fields of this object are initialized.
source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), Error>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), Error>
Write the message to the writer.
source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), Error>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), Error>
Write the message to the writer, prepend the message with message length
encoded as varint.
source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, Error>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, Error>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
source§fn unknown_fields(&self) -> &UnknownFields
fn unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
source§impl MessageFull for PlayerState
impl MessageFull for PlayerState
source§fn descriptor() -> MessageDescriptor
fn descriptor() -> MessageDescriptor
Get message descriptor for message type. Read more
source§fn reflect_eq(&self, other: &Self, mode: &ReflectEqMode) -> bool
fn reflect_eq(&self, other: &Self, mode: &ReflectEqMode) -> bool
Reflective equality. Read more
source§impl PartialEq for PlayerState
impl PartialEq for PlayerState
source§impl ProtobufValue for PlayerState
impl ProtobufValue for PlayerState
source§type RuntimeType = RuntimeTypeMessage<PlayerState>
type RuntimeType = RuntimeTypeMessage<PlayerState>
Actual implementation of type properties.
impl StructuralPartialEq for PlayerState
Auto Trait Implementations§
impl !Freeze for PlayerState
impl RefUnwindSafe for PlayerState
impl Send for PlayerState
impl Sync for PlayerState
impl Unpin for PlayerState
impl UnwindSafe for PlayerState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<M> MessageDyn for Mwhere
M: MessageFull,
impl<M> MessageDyn for Mwhere
M: MessageFull,
source§fn descriptor_dyn(&self) -> MessageDescriptor
fn descriptor_dyn(&self) -> MessageDescriptor
Message descriptor for this message, used for reflection.
source§fn merge_from_dyn(&mut self, is: &mut CodedInputStream<'_>) -> Result<(), Error>
fn merge_from_dyn(&mut self, is: &mut CodedInputStream<'_>) -> Result<(), Error>
Update this message fields with contents of given stream.
source§fn write_to_with_cached_sizes_dyn(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), Error>
fn write_to_with_cached_sizes_dyn( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), Error>
Write the message.
source§fn compute_size_dyn(&self) -> u64
fn compute_size_dyn(&self) -> u64
Compute (and cache) the message size.
source§fn is_initialized_dyn(&self) -> bool
fn is_initialized_dyn(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.source§fn special_fields_dyn(&self) -> &SpecialFields
fn special_fields_dyn(&self) -> &SpecialFields
Get a reference to special fields.
source§fn mut_special_fields_dyn(&mut self) -> &mut SpecialFields
fn mut_special_fields_dyn(&mut self) -> &mut SpecialFields
Get a mutable reference to special fields.