#[repr(C)]pub struct _dwg_object_MOTIONPATH {
pub parent: *mut _dwg_object_object,
pub class_version: BITCODE_BS,
pub camera_path: BITCODE_H,
pub target_path: BITCODE_H,
pub viewtable: BITCODE_H,
pub frames: BITCODE_BS,
pub frame_rate: BITCODE_BS,
pub corner_decel: BITCODE_B,
}Expand description
Class MOTIONPATH (varies) Maybe all the Camera paths are under ACAD_NAMEDPATH, but there’s also ACAD_MOTION
Fields§
§parent: *mut _dwg_object_object§class_version: BITCODE_BS< DXF 90, default: 1
camera_path: BITCODE_H< DXF 340
target_path: BITCODE_H< DXF 340
viewtable: BITCODE_H< DXF 340
frames: BITCODE_BS< DXF 90 number of frames? default 30
frame_rate: BITCODE_BS< DXF 90 per second, default 30
corner_decel: BITCODE_B< DXF 290
Trait Implementations§
Source§impl Clone for _dwg_object_MOTIONPATH
impl Clone for _dwg_object_MOTIONPATH
impl Copy for _dwg_object_MOTIONPATH
Source§impl Debug for _dwg_object_MOTIONPATH
impl Debug for _dwg_object_MOTIONPATH
Auto Trait Implementations§
impl !Send for _dwg_object_MOTIONPATH
impl !Sync for _dwg_object_MOTIONPATH
impl Freeze for _dwg_object_MOTIONPATH
impl RefUnwindSafe for _dwg_object_MOTIONPATH
impl Unpin for _dwg_object_MOTIONPATH
impl UnsafeUnpin for _dwg_object_MOTIONPATH
impl UnwindSafe for _dwg_object_MOTIONPATH
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more