Struct librashader_runtime::render_target::RenderTarget
source · pub struct RenderTarget<'a, T, C = f32>where
C: Num,{
pub x: C,
pub y: C,
pub mvp: &'a [f32; 16],
pub output: &'a T,
}
Expand description
An internal render target to which pass colour attachments are made.
Fields§
§x: C
The x-coordinate of the viewport to render to.
y: C
The y-coordinate of the viewport to render to.
mvp: &'a [f32; 16]
The MVP to pass to the shader for this render pass.
output: &'a T
The output surface for the pass.
Implementations§
source§impl<'a, T, C: Num> RenderTarget<'a, T, C>
impl<'a, T, C: Num> RenderTarget<'a, T, C>
source§impl<'a, T, C: Num + Copy + 'static> RenderTarget<'a, T, C>where
f32: AsPrimitive<C>,
impl<'a, T, C: Num + Copy + 'static> RenderTarget<'a, T, C>where
f32: AsPrimitive<C>,
Trait Implementations§
source§impl<'a, T: Clone, C> Clone for RenderTarget<'a, T, C>
impl<'a, T: Clone, C> Clone for RenderTarget<'a, T, C>
source§fn clone(&self) -> RenderTarget<'a, T, C>
fn clone(&self) -> RenderTarget<'a, T, C>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'a, T, C> RefUnwindSafe for RenderTarget<'a, T, C>where
C: RefUnwindSafe,
T: RefUnwindSafe,
impl<'a, T, C> Send for RenderTarget<'a, T, C>
impl<'a, T, C> Sync for RenderTarget<'a, T, C>
impl<'a, T, C> Unpin for RenderTarget<'a, T, C>where
C: Unpin,
impl<'a, T, C> UnwindSafe for RenderTarget<'a, T, C>where
C: UnwindSafe,
T: RefUnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more