pub struct NoUniformBinder;
Expand description
A uniform binder that always returns None, and does not do any binding of uniforms.
All uniform data is thus written into the backing buffer storage.
Bind the given value to the shader uniforms given the input context.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self).
That is, this conversion is whatever the implementation of
From<T> for U chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.