pub struct GLImage {
pub handle: Option<Texture>,
pub format: u32,
pub size: Size<u32>,
}Expand description
A handle to an OpenGL texture with format and size information.
Generally for use as shader resource inputs.
Fields§
§handle: Option<Texture>A GLuint to the texture.
format: u32The format of the texture.
size: Size<u32>The size of the texture.
Trait Implementations§
impl Copy for GLImage
Auto Trait Implementations§
impl Freeze for GLImage
impl RefUnwindSafe for GLImage
impl Send for GLImage
impl Sync for GLImage
impl Unpin for GLImage
impl UnwindSafe for GLImage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more