Struct librashader_runtime_gl::GLImage
source · pub struct GLImage {
pub handle: GLuint,
pub format: GLenum,
pub size: Size<u32>,
}Expand description
A handle to an OpenGL texture with format and size information.
Generally for use as shader resource inputs.
Fields§
§handle: GLuintA GLuint to the texture.
format: GLenumThe format of the texture.
size: Size<u32>The size of the texture.
Trait Implementations§
impl Copy for GLImage
Auto Trait Implementations§
impl RefUnwindSafe for GLImage
impl Send for GLImage
impl Sync for GLImage
impl Unpin for GLImage
impl UnwindSafe for GLImage
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more