Enum HlslShaderModel

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#[non_exhaustive]
pub enum HlslShaderModel {
Show 14 variants ShaderModel3_0, ShaderModel4_0, ShaderModel4_1, ShaderModel5_0, ShaderModel5_1, ShaderModel6_0, ShaderModel6_1, ShaderModel6_2, ShaderModel6_3, ShaderModel6_4, ShaderModel6_5, ShaderModel6_6, ShaderModel6_7, ShaderModel6_8,
}
Expand description

The HLSL shader model version to target. HLSL Shader model.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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ShaderModel3_0

Shader Model 3.0 (Direct3D 9.0c).

This is the lowest supported shader model.

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ShaderModel4_0

Shader Model 4.0 (Direct3D 10.0).

Level 9.x feature levels are not explicitly supported.

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ShaderModel4_1

Shader Model 4.1 (Direct3D 10.1).

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ShaderModel5_0

Shader Model 5.0 (Direct3D 11/11.1)

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ShaderModel5_1

Shader Model 5.1 (Direct3D 12).

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ShaderModel6_0

Shader Model 6.0 (Direct3D 12)

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ShaderModel6_1

Shader Model 6.1 (Direct3D 12)

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ShaderModel6_2

Shader Model 6.2 (Direct3D 12)

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ShaderModel6_3

Shader Model 6.3 (Direct3D 12)

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ShaderModel6_4

Shader Model 6.4 (Direct3D 12)

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ShaderModel6_5

Shader Model 6.5 (Direct3D 12)

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ShaderModel6_6

Shader Model 6.6 (Direct3D 12)

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ShaderModel6_7

Shader Model 6.7 (Direct3D 12)

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ShaderModel6_8

Shader Model 6.8 (Direct3D 12)

Trait Implementations§

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impl Clone for HlslShaderModel

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fn clone(&self) -> HlslShaderModel

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HlslShaderModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for HlslShaderModel

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fn default() -> HlslShaderModel

Returns the “default value” for a type. Read more
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impl PartialEq for HlslShaderModel

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fn eq(&self, other: &HlslShaderModel) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for HlslShaderModel

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impl Eq for HlslShaderModel

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impl StructuralPartialEq for HlslShaderModel

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.