pub enum UniformSemantic {
Unique(Semantic<UniqueSemantics, ()>),
Texture(Semantic<TextureSemantics>),
}Expand description
Semantic assignment of a shader uniform to filter chain semantics.
Variants§
Unique(Semantic<UniqueSemantics, ()>)
A unique semantic.
Texture(Semantic<TextureSemantics>)
A texture related semantic.
Trait Implementations§
source§impl Clone for UniformSemantic
impl Clone for UniformSemantic
source§fn clone(&self) -> UniformSemantic
fn clone(&self) -> UniformSemantic
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for UniformSemantic
impl RefUnwindSafe for UniformSemantic
impl Send for UniformSemantic
impl Sync for UniformSemantic
impl Unpin for UniformSemantic
impl UnwindSafe for UniformSemantic
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)