Struct librashader_common::Viewport
source · pub struct Viewport<'a, T> {
pub x: f32,
pub y: f32,
pub mvp: Option<&'a [f32; 16]>,
pub output: T,
}
Expand description
The rendering output of a filter chain.
Fields§
§x: f32
The x offset to start rendering from.
y: f32
The y offset to begin rendering from.
mvp: Option<&'a [f32; 16]>
An optional pointer to an MVP to use when rendering to the viewport.
output: T
The output handle to render the final image to.