pub struct Mainloop {
pub _inner: Rc<MainloopInner<MainloopInternal>>,
}
Expand description
This acts as a safe interface to the internal PA Mainloop.
The mainloop object pointers are further enclosed here in a ref counted wrapper, allowing this outer wrapper to have clean methods for creating event objects, which can cleanly pass a copy of the inner ref counted mainloop object to them. Giving this to events serves two purposes, firstly because they need the API pointer, secondly, it ensures that event objects do not outlive the mainloop object.
Fields
_inner: Rc<MainloopInner<MainloopInternal>>
The ref-counted inner data.
Implementations
Allocates a new threaded main loop object.
You have to call start()
before the event loop thread starts running.
Terminates the event loop thread cleanly.
Make sure to unlock the mainloop object before calling this function.
Locks the event loop object, effectively blocking the event loop thread from processing events.
You can use this to enforce exclusive access to all objects attached to the event loop. This lock is recursive. This function may not be called inside the event loop thread. Events that are dispatched from the event loop thread are executed with this lock held.
Waits for an event to be signalled by the event loop thread.
You can use this to pass data from the event loop thread to the main thread in a
synchronized fashion. This function may not be called inside the event loop thread. Prior to
this call the event loop object needs to be locked using lock()
. While waiting the lock
will be released. Immediately before returning it will be acquired again. This function may
spuriously wake up even without signal()
being called. You need to make sure to handle
that!
Gets the return value as specified with the main loop’s quit
routine (used internally by
threaded mainloop).
Gets the main loop abstraction layer vtable for this main loop.
There is no need to free this object as it is owned by the loop and is destroyed when the loop is freed.
Talking to PA directly with C requires fetching this pointer explicitly via this function. This is actually unnecessary through this binding. The pointer is retrieved automatically upon Mainloop creation, stored internally, and automatically obtained from it by functions that need it.
Checks whether or not we are in the event loop thread (returns true
if so).
Trait Implementations
type MI = MainloopInner<MainloopInternal>
type MI = MainloopInner<MainloopInternal>
Inner mainloop type.
Get inner mainloop.
fn new_io_event(
&mut self,
fd: i32,
events: IoEventFlagSet,
callback: Box<dyn FnMut(IoEventRef<Self::MI>, i32, IoEventFlagSet) + 'static>
) -> Option<IoEvent<Self::MI>>
fn new_io_event(
&mut self,
fd: i32,
events: IoEventFlagSet,
callback: Box<dyn FnMut(IoEventRef<Self::MI>, i32, IoEventFlagSet) + 'static>
) -> Option<IoEvent<Self::MI>>
Creates a new IO event. Read more
fn new_timer_event(
&mut self,
tv: &UnixTs,
callback: Box<dyn FnMut(TimeEventRef<Self::MI>) + 'static>
) -> Option<TimeEvent<Self::MI>>
fn new_timer_event(
&mut self,
tv: &UnixTs,
callback: Box<dyn FnMut(TimeEventRef<Self::MI>) + 'static>
) -> Option<TimeEvent<Self::MI>>
Creates a new timer event. Read more
fn new_timer_event_rt(
&mut self,
t: MonotonicTs,
callback: Box<dyn FnMut(TimeEventRef<Self::MI>) + 'static>
) -> Option<TimeEvent<Self::MI>>
fn new_timer_event_rt(
&mut self,
t: MonotonicTs,
callback: Box<dyn FnMut(TimeEventRef<Self::MI>) + 'static>
) -> Option<TimeEvent<Self::MI>>
Creates a new monotonic-based timer event. Read more
fn new_deferred_event(
&mut self,
callback: Box<dyn FnMut(DeferEventRef<Self::MI>) + 'static>
) -> Option<DeferEvent<Self::MI>>
fn new_deferred_event(
&mut self,
callback: Box<dyn FnMut(DeferEventRef<Self::MI>) + 'static>
) -> Option<DeferEvent<Self::MI>>
Creates a new deferred event. Read more
Runs the specified callback once from the main loop using an anonymous defer event. Read more
Initializes the UNIX signal subsystem and bind it to the specified main loop.
Cleans up the signal subsystem.