pub struct Class<T> {
pub vis: Visibility,
pub name: Ident,
pub doc: Option<Doc>,
pub fields: Vec<Field<T>>,
pub methods: Vec<Function<T>>,
pub attributes: Vec<T>,
pub lifetimes: Vec<String>,
pub items: Vec<Item<TokenStream>>,
pub imports: Vec<Import>,
}
Fields§
§vis: Visibility
§name: Ident
§doc: Option<Doc>
§fields: Vec<Field<T>>
§methods: Vec<Function<T>>
§attributes: Vec<T>
§lifetimes: Vec<String>
§items: Vec<Item<TokenStream>>
§imports: Vec<Import>
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for Class<T>
impl<T> RefUnwindSafe for Class<T>where
T: RefUnwindSafe,
impl<T> !Send for Class<T>
impl<T> !Sync for Class<T>
impl<T> Unpin for Class<T>where
T: Unpin,
impl<T> UnwindSafe for Class<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more