pub struct Pose {
pub position: Vector3<f32>,
pub orientation: Quaternion<f32>,
}Fields§
§position: Vector3<f32>§orientation: Quaternion<f32>Trait Implementations§
impl Copy for Pose
impl StructuralPartialEq for Pose
Auto Trait Implementations§
impl Freeze for Pose
impl RefUnwindSafe for Pose
impl Send for Pose
impl Sync for Pose
impl Unpin for Pose
impl UnwindSafe for Pose
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more