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b2WorldManifold

Struct b2WorldManifold 

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#[repr(C)]
pub struct b2WorldManifold { pub normal: b2Vec2, pub points: [b2Vec2; 2], pub separations: [f32; 2], }
Expand description

This is used to compute the current state of a contact manifold.

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§normal: b2Vec2

< world vector pointing from A to B

§points: [b2Vec2; 2]

< world contact point (point of intersection)

§separations: [f32; 2]

< a negative value indicates overlap, in meters

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impl b2WorldManifold

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pub unsafe fn Initialize( self: Pin<&mut b2WorldManifold>, manifold: *const b2Manifold, xfA: &b2Transform, radiusA: f32, xfB: &b2Transform, radiusB: f32, )

Evaluate the manifold with supplied transforms. This assumes modest motion from the original state. This does not change the point count, impulses, etc. The radii must come from the shapes that generated the manifold.

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pub fn new() -> impl New<Output = Self>

Synthesized default constructor.

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impl CopyNew for b2WorldManifold

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unsafe fn copy_new( other: &b2WorldManifold, this: Pin<&mut MaybeUninit<b2WorldManifold>>, )

Synthesized copy constructor.

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impl Drop for b2WorldManifold

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fn drop(self: &mut b2WorldManifold)

Synthesized destructor.

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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more
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impl ExternType for b2WorldManifold

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type Id = (b, _2, W, o, r, l, d, M, a, n, i, f, o, l, d)

A type-level representation of the type’s C++ namespace and type name. Read more
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type Kind = Trivial

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impl MakeCppStorage for b2WorldManifold

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unsafe fn allocate_uninitialized_cpp_storage() -> *mut b2WorldManifold

Allocates heap space for this type in C++ and return a pointer to that space, but do not initialize that space (i.e. do not yet call a constructor). Read more
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unsafe fn free_uninitialized_cpp_storage(arg0: *mut b2WorldManifold)

Frees a C++ allocation which has not yet had a constructor called. Read more
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impl MoveNew for b2WorldManifold

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unsafe fn move_new( other: Pin<MoveRef<'_, b2WorldManifold>>, this: Pin<&mut MaybeUninit<b2WorldManifold>>, )

Synthesized move constructor.

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impl SharedPtrTarget for b2WorldManifold

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impl UniquePtrTarget for b2WorldManifold

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impl VectorElement for b2WorldManifold

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impl WeakPtrTarget for b2WorldManifold

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithinBoxTrivial for T
where T: ExternType<Kind = Trivial> + Unpin,

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fn within_box(self) -> Pin<Box<T>>

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impl<T> WithinUniquePtrTrivial for T
where T: UniquePtrTarget + ExternType<Kind = Trivial> + Unpin,