b2ParticleDef

Struct b2ParticleDef 

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#[repr(C)]
pub struct b2ParticleDef { pub flags: uint32, pub position: b2Vec2, pub velocity: b2Vec2, pub color: b2ParticleColor, pub lifetime: f32, pub userData: *mut c_void, pub group: *mut b2ParticleGroup, }
Expand description

A particle definition holds all the data needed to construct a particle. You can safely re-use these definitions.

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§flags: uint32

\brief Specifies the type of particle (see #b2ParticleFlag).

A particle may be more than one type. Multiple types are chained by logical sums, for example: pd.flags = b2_elasticParticle | b2_viscousParticle

§position: b2Vec2

The world position of the particle.

§velocity: b2Vec2

The linear velocity of the particle in world co-ordinates.

§color: b2ParticleColor

The color of the particle.

§lifetime: f32

Lifetime of the particle in seconds. A value <= 0.0f indicates a particle with infinite lifetime.

§userData: *mut c_void

Use this to store application-specific body data.

§group: *mut b2ParticleGroup

An existing particle group to which the particle will be added.

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impl b2ParticleDef

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pub fn new() -> impl New<Output = Self>

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impl CopyNew for b2ParticleDef

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unsafe fn copy_new( other: &b2ParticleDef, this: Pin<&mut MaybeUninit<b2ParticleDef>>, )

Synthesized copy constructor.

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impl Drop for b2ParticleDef

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fn drop(self: &mut b2ParticleDef)

Synthesized destructor.

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impl ExternType for b2ParticleDef

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type Id = (b, _2, P, a, r, t, i, c, l, e, D, e, f)

A type-level representation of the type’s C++ namespace and type name. Read more
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type Kind = Trivial

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impl MakeCppStorage for b2ParticleDef

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unsafe fn allocate_uninitialized_cpp_storage() -> *mut b2ParticleDef

Allocates heap space for this type in C++ and return a pointer to that space, but do not initialize that space (i.e. do not yet call a constructor). Read more
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unsafe fn free_uninitialized_cpp_storage(arg0: *mut b2ParticleDef)

Frees a C++ allocation which has not yet had a constructor called. Read more
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impl SharedPtrTarget for b2ParticleDef

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impl UniquePtrTarget for b2ParticleDef

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impl WeakPtrTarget for b2ParticleDef

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithinBoxTrivial for T
where T: ExternType<Kind = Trivial> + Unpin,

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fn within_box(self) -> Pin<Box<T>>

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impl<T> WithinUniquePtrTrivial for T
where T: UniquePtrTarget + ExternType<Kind = Trivial> + Unpin,