#[repr(C)]
pub struct b2FixtureDef { pub shape: *const b2Shape, pub userData: b2FixtureUserData, pub friction: f32, pub restitution: f32, pub restitutionThreshold: f32, pub density: f32, pub isSensor: bool, pub filter: b2Filter, }
Expand description

A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.

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§shape: *const b2Shape

The shape, this must be set. The shape will be cloned, so you can create the shape on the stack.

§userData: b2FixtureUserData

Use this to store application specific fixture data.

§friction: f32

The friction coefficient, usually in the range [0,1].

§restitution: f32

The restitution (elasticity) usually in the range [0,1].

§restitutionThreshold: f32

Restitution velocity threshold, usually in m/s. Collisions above this speed have restitution applied (will bounce).

§density: f32

The density, usually in kg/m^2.

§isSensor: bool

A sensor shape collects contact information but never generates a collision response.

§filter: b2Filter

Contact filtering data.

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impl b2FixtureDef

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pub fn new() -> impl New<Output = Self>

The constructor sets the default fixture definition values.

Trait Implementations§

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impl CopyNew for b2FixtureDef

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unsafe fn copy_new( other: &b2FixtureDef, this: Pin<&mut MaybeUninit<b2FixtureDef>> )

Synthesized copy constructor.

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impl Drop for b2FixtureDef

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fn drop(self: &mut b2FixtureDef)

Synthesized destructor.

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impl ExternType for b2FixtureDef

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type Id = (b, _2, F, i, x, t, u, r, e, D, e, f)

A type-level representation of the type’s C++ namespace and type name. Read more
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type Kind = Trivial

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impl MakeCppStorage for b2FixtureDef

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unsafe fn allocate_uninitialized_cpp_storage() -> *mut b2FixtureDef

Allocates heap space for this type in C++ and return a pointer to that space, but do not initialize that space (i.e. do not yet call a constructor). Read more
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unsafe fn free_uninitialized_cpp_storage(arg0: *mut b2FixtureDef)

Frees a C++ allocation which has not yet had a constructor called. Read more
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impl MoveNew for b2FixtureDef

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unsafe fn move_new( other: Pin<MoveRef<'_, b2FixtureDef>>, this: Pin<&mut MaybeUninit<b2FixtureDef>> )

Synthesized move constructor.

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impl SharedPtrTarget for b2FixtureDef

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impl UniquePtrTarget for b2FixtureDef

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impl VectorElement for b2FixtureDef

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impl WeakPtrTarget for b2FixtureDef

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithinBoxTrivial for Twhere T: ExternType<Kind = Trivial> + Unpin,

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fn within_box(self) -> Pin<Box<T>>

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impl<T> WithinUniquePtrTrivial for Twhere T: UniquePtrTarget + ExternType<Kind = Trivial> + Unpin,