#[repr(C)]pub struct VkShaderResourceUsageAMD {
pub numUsedVgprs: u32,
pub numUsedSgprs: u32,
pub ldsSizePerLocalWorkGroup: u32,
pub ldsUsageSizeInBytes: usize,
pub scratchMemUsageInBytes: usize,
}
Fields§
§numUsedVgprs: u32
§numUsedSgprs: u32
§ldsSizePerLocalWorkGroup: u32
§ldsUsageSizeInBytes: usize
§scratchMemUsageInBytes: usize
Trait Implementations§
Source§impl Clone for VkShaderResourceUsageAMD
impl Clone for VkShaderResourceUsageAMD
Source§fn clone(&self) -> VkShaderResourceUsageAMD
fn clone(&self) -> VkShaderResourceUsageAMD
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for VkShaderResourceUsageAMD
impl Debug for VkShaderResourceUsageAMD
impl Copy for VkShaderResourceUsageAMD
Auto Trait Implementations§
impl Freeze for VkShaderResourceUsageAMD
impl RefUnwindSafe for VkShaderResourceUsageAMD
impl Send for VkShaderResourceUsageAMD
impl Sync for VkShaderResourceUsageAMD
impl Unpin for VkShaderResourceUsageAMD
impl UnwindSafe for VkShaderResourceUsageAMD
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more