pub struct DspState {
pub instance: *mut c_void,
pub plugindata: *mut c_void,
pub channelmask: FMOD_CHANNELMASK,
pub source_speakermode: SpeakerMode,
pub sidechaindata: Vec<f32>,
pub sidechainchannels: i32,
pub functions: DspStateFunctions,
pub systemobject: i32,
}Fields§
§instance: *mut c_void§plugindata: *mut c_void§channelmask: FMOD_CHANNELMASK§source_speakermode: SpeakerMode§sidechaindata: Vec<f32>§sidechainchannels: i32§functions: DspStateFunctions§systemobject: i32Trait Implementations§
Source§impl Into<FMOD_DSP_STATE> for DspState
impl Into<FMOD_DSP_STATE> for DspState
Source§fn into(self) -> FMOD_DSP_STATE
fn into(self) -> FMOD_DSP_STATE
Converts this type into the (usually inferred) input type.
Auto Trait Implementations§
impl Freeze for DspState
impl RefUnwindSafe for DspState
impl !Send for DspState
impl !Sync for DspState
impl Unpin for DspState
impl UnwindSafe for DspState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more