pub struct DspBufferArray {
pub numbuffers: i32,
pub buffernumchannels: Vec<i32>,
pub bufferchannelmask: Vec<FMOD_CHANNELMASK>,
pub buffers: Vec<f32>,
pub speakermode: SpeakerMode,
}
Fields§
§numbuffers: i32
§buffernumchannels: Vec<i32>
§bufferchannelmask: Vec<FMOD_CHANNELMASK>
§buffers: Vec<f32>
§speakermode: SpeakerMode
Trait Implementations§
Source§impl Clone for DspBufferArray
impl Clone for DspBufferArray
Source§fn clone(&self) -> DspBufferArray
fn clone(&self) -> DspBufferArray
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for DspBufferArray
impl Debug for DspBufferArray
Source§impl Into<FMOD_DSP_BUFFER_ARRAY> for DspBufferArray
impl Into<FMOD_DSP_BUFFER_ARRAY> for DspBufferArray
Source§fn into(self) -> FMOD_DSP_BUFFER_ARRAY
fn into(self) -> FMOD_DSP_BUFFER_ARRAY
Converts this type into the (usually inferred) input type.
Auto Trait Implementations§
impl Freeze for DspBufferArray
impl RefUnwindSafe for DspBufferArray
impl Send for DspBufferArray
impl Sync for DspBufferArray
impl Unpin for DspBufferArray
impl UnwindSafe for DspBufferArray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more