pub enum OpenState {
Ready,
Loading,
Error,
Connecting,
Buffering,
Seeking,
Playing,
SetPosition,
Max,
}
Variants
Ready
Loading
Error
Connecting
Buffering
Seeking
Playing
SetPosition
Max
Implementations
Trait Implementations
sourceimpl From<OpenState> for FMOD_OPENSTATE
impl From<OpenState> for FMOD_OPENSTATE
sourcefn from(value: OpenState) -> FMOD_OPENSTATE
fn from(value: OpenState) -> FMOD_OPENSTATE
Performs the conversion.
impl Copy for OpenState
impl StructuralPartialEq for OpenState
Auto Trait Implementations
impl RefUnwindSafe for OpenState
impl Send for OpenState
impl Sync for OpenState
impl Unpin for OpenState
impl UnwindSafe for OpenState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more