pub struct EngineSessionInfo {
pub session_id: String,
pub alive: bool,
pub exit_code: Option<i32>,
}Expand description
Session info from the engine (minimal info needed for reconciliation).
Fields§
§session_id: StringSession ID.
alive: boolWhether the session process is still alive.
exit_code: Option<i32>Exit code if the session has exited.
Trait Implementations§
Source§impl Clone for EngineSessionInfo
impl Clone for EngineSessionInfo
Source§fn clone(&self) -> EngineSessionInfo
fn clone(&self) -> EngineSessionInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for EngineSessionInfo
impl RefUnwindSafe for EngineSessionInfo
impl Send for EngineSessionInfo
impl Sync for EngineSessionInfo
impl Unpin for EngineSessionInfo
impl UnwindSafe for EngineSessionInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more