pub struct UiArgs {
pub selected_device_path: DevicePath,
pub device_path_list: Vec<DevicePath>,
pub update_process_index: u64,
pub no_pc: bool,
pub is_dark_mode: Option<bool>,
pub hide_fdinfo: bool,
pub gui_wgpu_backend: GuiWgpuBackend,
pub tab_gui: bool,
}Fields§
§selected_device_path: DevicePath§device_path_list: Vec<DevicePath>§update_process_index: u64§no_pc: bool§is_dark_mode: Option<bool>§hide_fdinfo: bool§gui_wgpu_backend: GuiWgpuBackend§tab_gui: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for UiArgs
impl RefUnwindSafe for UiArgs
impl Send for UiArgs
impl Sync for UiArgs
impl Unpin for UiArgs
impl UnwindSafe for UiArgs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more