pub trait AdwWindowExt: IsA<Window> + 'static {
Show 13 methods
// Provided methods
fn add_breakpoint(&self, breakpoint: Breakpoint) { ... }
fn is_adaptive_preview(&self) -> bool { ... }
fn content(&self) -> Option<Widget> { ... }
fn current_breakpoint(&self) -> Option<Breakpoint> { ... }
fn dialogs(&self) -> ListModel { ... }
fn visible_dialog(&self) -> Option<Dialog> { ... }
fn set_adaptive_preview(&self, adaptive_preview: bool) { ... }
fn set_content(&self, content: Option<&impl IsA<Widget>>) { ... }
fn connect_adaptive_preview_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_content_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_current_breakpoint_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_dialogs_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_visible_dialog_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}Provided Methods§
fn add_breakpoint(&self, breakpoint: Breakpoint)
Available on crate feature
v1_4 only.fn is_adaptive_preview(&self) -> bool
Available on crate feature
v1_7 only.fn content(&self) -> Option<Widget>
fn current_breakpoint(&self) -> Option<Breakpoint>
Available on crate feature
v1_4 only.fn dialogs(&self) -> ListModel
Available on crate feature
v1_5 only.fn visible_dialog(&self) -> Option<Dialog>
Available on crate feature
v1_5 only.fn set_adaptive_preview(&self, adaptive_preview: bool)
Available on crate feature
v1_7 only.fn set_content(&self, content: Option<&impl IsA<Widget>>)
fn connect_adaptive_preview_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Available on crate feature
v1_7 only.fn connect_content_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_current_breakpoint_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Available on crate feature
v1_4 only.fn connect_dialogs_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Available on crate feature
v1_5 only.fn connect_visible_dialog_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Available on crate feature
v1_5 only.Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.