pub struct Slice {
pub z_top: f32,
pub vertices: Vec<Vertex2D>,
pub polygons: Vec<Polygon>,
}Fields§
§z_top: f32§vertices: Vec<Vertex2D>§polygons: Vec<Polygon>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Slice
impl<'de> Deserialize<'de> for Slice
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Slice
impl RefUnwindSafe for Slice
impl Send for Slice
impl Sync for Slice
impl Unpin for Slice
impl UnwindSafe for Slice
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more