#[repr(C)]pub struct AVLNode<K: PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Copy + Clone + Pod + Zeroable> {
pub key: K,
pub value: V,
}Fields
key: Kvalue: VImplementations
Trait Implementations
sourceimpl<K: Clone + PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Clone + Default + Copy + Clone + Pod + Zeroable> Clone for AVLNode<K, V>
impl<K: Clone + PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Clone + Default + Copy + Clone + Pod + Zeroable> Clone for AVLNode<K, V>
sourceimpl<K: Default + PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Default + Copy + Clone + Pod + Zeroable> Default for AVLNode<K, V>
impl<K: Default + PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Default + Copy + Clone + Pod + Zeroable> Default for AVLNode<K, V>
sourceimpl<K: PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Copy + Clone + Pod + Zeroable> Zeroable for AVLNode<K, V>
impl<K: PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Copy + Clone + Pod + Zeroable> Zeroable for AVLNode<K, V>
impl<K: Copy + PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Copy + Default + Copy + Clone + Pod + Zeroable> Copy for AVLNode<K, V>
impl<K: PartialOrd + Copy + Clone + Default + Pod + Zeroable, V: Default + Copy + Clone + Pod + Zeroable> Pod for AVLNode<K, V>
Auto Trait Implementations
impl<K, V> RefUnwindSafe for AVLNode<K, V> where
K: RefUnwindSafe,
V: RefUnwindSafe,
impl<K, V> Send for AVLNode<K, V> where
K: Send,
V: Send,
impl<K, V> Sync for AVLNode<K, V> where
K: Sync,
V: Sync,
impl<K, V> Unpin for AVLNode<K, V> where
K: Unpin,
V: Unpin,
impl<K, V> UnwindSafe for AVLNode<K, V> where
K: UnwindSafe,
V: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits as &Self.