Color

Enum Color 

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pub enum Color {
    Rgb(u8, u8, u8),
    Rgba(u8, u8, u8, u8),
    RgbFloat(f32, f32, f32),
    RgbaFloat(f32, f32, f32, f32),
    Hex(String),
}
Expand description

Unified color representation supporting multiple formats. Conversion happens lazily when accessing a specific format.

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Rgb(u8, u8, u8)

RGB as bytes [0-255]

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Rgba(u8, u8, u8, u8)

RGBA as bytes [0-255]

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RgbFloat(f32, f32, f32)

RGB as normalized floats [0.0-1.0]

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RgbaFloat(f32, f32, f32, f32)

RGBA as normalized floats [0.0-1.0]

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Hex(String)

Hex color string (with or without #)

Implementations§

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impl Color

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pub const fn rgb(r: u8, g: u8, b: u8) -> Self

Create from RGB bytes

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pub const fn rgba(r: u8, g: u8, b: u8, a: u8) -> Self

Create from RGBA bytes

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pub const fn rgb_float(r: f32, g: f32, b: f32) -> Self

Create from RGB floats [0.0-1.0]

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pub const fn rgba_float(r: f32, g: f32, b: f32, a: f32) -> Self

Create from RGBA floats [0.0-1.0]

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pub fn hex(s: impl Into<String>) -> Self

Create from hex string (with or without #)

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pub fn from_hex(s: &str) -> Option<Self>

Parse hex string, returning None for invalid format

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pub fn as_rgb(&self) -> (u8, u8, u8)

Get as RGB bytes tuple

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pub fn as_rgba(&self) -> (u8, u8, u8, u8)

Get as RGBA bytes tuple

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pub fn as_rgb_float(&self) -> [f32; 3]

Get as RGB float array [0.0-1.0]

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pub fn as_rgba_float(&self) -> [f32; 4]

Get as RGBA float array [0.0-1.0]

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pub fn as_hex(&self) -> String

Get as hex string (always returns #RRGGBB or #RRGGBBAA)

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pub fn alpha(&self) -> f32

Get alpha value as float [0.0-1.0]

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pub fn with_alpha(&self, alpha: f32) -> Self

Create new color with specified alpha

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pub fn lighten(&self, amount: f32) -> Self

Lighten color by amount [0.0-1.0]

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pub fn darken(&self, amount: f32) -> Self

Darken color by amount [0.0-1.0]

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pub fn mix(&self, other: &Self, t: f32) -> Self

Mix with another color (0.0 = self, 1.0 = other)

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pub fn invert(&self) -> Self

Invert color (RGB only, alpha preserved)

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pub fn grayscale(&self) -> Self

Convert to grayscale using luminance formula

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<&str> for Color

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fn from(s: &str) -> Self

Converts to this type from the input type.
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impl From<[f32; 3]> for Color

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fn from([r, g, b]: [f32; 3]) -> Self

Converts to this type from the input type.
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impl From<[f32; 4]> for Color

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fn from([r, g, b, a]: [f32; 4]) -> Self

Converts to this type from the input type.
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impl From<[u8; 3]> for Color

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fn from([r, g, b]: [u8; 3]) -> Self

Converts to this type from the input type.
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impl From<[u8; 4]> for Color

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fn from([r, g, b, a]: [u8; 4]) -> Self

Converts to this type from the input type.
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impl From<(u8, u8, u8)> for Color

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fn from((r, g, b): (u8, u8, u8)) -> Self

Converts to this type from the input type.
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impl From<(u8, u8, u8, u8)> for Color

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fn from((r, g, b, a): (u8, u8, u8, u8)) -> Self

Converts to this type from the input type.
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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.