pub enum GameState {
    ExchangeCards {
        commands: [Option<(usize, [usize; 3])>; 4],
    },
    PlayingHand {
        stack: [Option<(usize, usize)>; 4],
        current_scores: [usize; 4],
    },
    ComputeScore {
        stack: [Option<(usize, usize)>; 4],
        current_scores: [usize; 4],
    },
    EndHand,
    End,
}

Variants§

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ExchangeCards

Fields

§commands: [Option<(usize, [usize; 3])>; 4]
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PlayingHand

Fields

§stack: [Option<(usize, usize)>; 4]
§current_scores: [usize; 4]
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ComputeScore

Fields

§stack: [Option<(usize, usize)>; 4]
§current_scores: [usize; 4]
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EndHand

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End

Trait Implementations§

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impl Clone for GameState

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fn clone(&self) -> GameState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GameState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&GameState> for &str

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fn from(value: &GameState) -> Self

Converts to this type from the input type.
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impl PartialEq<GameState> for GameState

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fn eq(&self, other: &GameState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for GameState

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impl StructuralPartialEq for GameState

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V