pub struct RenderPassDescriptor<'a, A: Api> {
pub label: Label<'a>,
pub extent: Extent3d,
pub sample_count: u32,
pub color_attachments: &'a [Option<ColorAttachment<'a, A>>],
pub depth_stencil_attachment: Option<DepthStencilAttachment<'a, A>>,
pub multiview: Option<NonZeroU32>,
pub timestamp_writes: Option<RenderPassTimestampWrites<'a, A>>,
pub occlusion_query_set: Option<&'a A::QuerySet>,
}Fields§
§label: Label<'a>§extent: Extent3d§sample_count: u32§color_attachments: &'a [Option<ColorAttachment<'a, A>>]§depth_stencil_attachment: Option<DepthStencilAttachment<'a, A>>§multiview: Option<NonZeroU32>§timestamp_writes: Option<RenderPassTimestampWrites<'a, A>>§occlusion_query_set: Option<&'a A::QuerySet>Trait Implementations§
Source§impl<'a, A: Clone + Api> Clone for RenderPassDescriptor<'a, A>
impl<'a, A: Clone + Api> Clone for RenderPassDescriptor<'a, A>
Source§fn clone(&self) -> RenderPassDescriptor<'a, A>
fn clone(&self) -> RenderPassDescriptor<'a, A>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a, A> Freeze for RenderPassDescriptor<'a, A>
impl<'a, A> RefUnwindSafe for RenderPassDescriptor<'a, A>
impl<'a, A> Send for RenderPassDescriptor<'a, A>
impl<'a, A> Sync for RenderPassDescriptor<'a, A>
impl<'a, A> Unpin for RenderPassDescriptor<'a, A>
impl<'a, A> UnwindSafe for RenderPassDescriptor<'a, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more