pub enum SceneMutation {
Insert(HostNodeId),
Update(HostNodeId),
Remove(HostNodeId),
Reorder,
}Variants§
Trait Implementations§
Source§impl Clone for SceneMutation
impl Clone for SceneMutation
Source§fn clone(&self) -> SceneMutation
fn clone(&self) -> SceneMutation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceneMutation
impl Debug for SceneMutation
impl Eq for SceneMutation
Source§impl PartialEq for SceneMutation
impl PartialEq for SceneMutation
impl StructuralPartialEq for SceneMutation
Auto Trait Implementations§
impl Freeze for SceneMutation
impl RefUnwindSafe for SceneMutation
impl Send for SceneMutation
impl Sync for SceneMutation
impl Unpin for SceneMutation
impl UnsafeUnpin for SceneMutation
impl UnwindSafe for SceneMutation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more