pub struct ExitFlag { /* private fields */ }
Expand description
A cloneable and distributable flag that can be cheaply queried to see if the game has exited.
The idea is to clone this into in every thread you spawn so that they can gracefully exit when the game does.
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impl RefUnwindSafe for ExitFlag
impl Send for ExitFlag
impl Sync for ExitFlag
impl Unpin for ExitFlag
impl UnwindSafe for ExitFlag
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