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//! Vector2.
mod operators;
/// A simple i32 Vector2.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct Vec2 {
/// X value.
pub x: i32,
/// Y value.
pub y: i32
}
impl Vec2 {
/// Creates a new Vec2 with x and y defined.
///
/// use `default()` for a 0 initialized.
pub fn new(x: i32, y: i32) -> Self {
Self{
x,
y
}
}
}
impl Default for Vec2 {
/// Creates a new Vec2 with x and y initialized with 0.
fn default() -> Self {
Self{
x: 0,
y: 0
}
}
}