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//! Vector2.

mod operators;

/// A simple i32 Vector2.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct Vec2 {
	/// X value.
	pub x: i32,
	/// Y value.
	pub y: i32
}

impl Vec2 {
	/// Creates a new Vec2 with x and y defined.
	///
	/// use `default()` for a 0 initialized.
	pub fn new(x: i32, y: i32) -> Self {
		Self{
			x,
			y
		}
	}
}

impl Default for Vec2 {
	/// Creates a new Vec2 with x and y initialized with 0.
	fn default() -> Self {
		Self{
			x: 0,
			y: 0
		}
	}
}