Struct FileHierarchy

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pub struct FileHierarchy { /* private fields */ }
Expand description

File hierarchy definition, handles file path generation.

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impl FileHierarchy

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pub fn new() -> Self

Creates a new file hierarchy instance.

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pub fn mountpoint(&self) -> PathBuf

Returns the directory where the file hierarchy is mounted.

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pub fn folder<COMP: Component>(&self, component: &COMP) -> PathBuf

Generates the folder path according to the file hierarchy. The folder that contains the file_type always corresponds to the extension of the files contained.

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pub fn get_file_list<COMP: Component>( &self, component: &COMP, ) -> Result<Vec<PathBuf>, LewpError>

Collects all filenames in the given component. The resulting vector contains the filepath including the mountpoint of the FileHierarchy. This function is not recursive.

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pub fn collect_component_ids( &self, kind: ComponentType, level: Level, ) -> Result<Vec<String>, LewpError>

Collects all filenames in the given directory.

The directory is relative to the mountpoint of the file hierarchy. Gets a list of the component ids available for this ComponentType on the given Level.

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impl Default for FileHierarchy

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.