pub struct PointAsk {
pub entity: Entity,
pub agent_id: String,
pub point: InteractionPoint,
pub body: String,
pub round: usize,
}Expand description
Ask an interaction point through the hub, resolve + route the answer (doing
the edit branch’s second “edit this text” ask when needed), and report the
PointOutcome on the lane, waking the tick loop.
The point being asked: whose run, which point, on what text, and how many
times it has come round already.
Held apart from the lane it reports on for the same reason as
the taint gate’s own GatedCall: these five are what the person sees, and
the lane is only where their answer goes.
Fields§
§entity: EntityThe agent parked on this point.
agent_id: StringThat agent’s run id, which the request id is namespaced by so two runs at the same point never collide in the shared hub.
point: InteractionPointThe point as the blueprint declared it.
body: StringThe text being asked about.
round: usizeWhich round of this point the run is on.
Auto Trait Implementations§
impl Freeze for PointAsk
impl RefUnwindSafe for PointAsk
impl Send for PointAsk
impl Sync for PointAsk
impl Unpin for PointAsk
impl UnsafeUnpin for PointAsk
impl UnwindSafe for PointAsk
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