#[non_exhaustive]pub struct SpawnSpec {
pub blueprint: BlueprintSource,
pub task: String,
pub workdir: PathBuf,
pub model: Option<String>,
pub regions: HashMap<String, String>,
pub metadata: HashMap<String, String>,
}Expand description
One spawn request. Build with SpawnSpec::new, then set the optional
fields directly; the struct is non-exhaustive so new options stay
additive.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.blueprint: BlueprintSourceThe agent’s blueprint.
task: StringThe task prompt, seeded into the blueprint’s task region.
workdir: PathBufWorking directory tools are confined to. Must exist.
model: Option<String>Optional model override (provider/model or a bare model name).
regions: HashMap<String, String>Seed content for named caller-input regions.
metadata: HashMap<String, String>Custom key/value metadata carried in the run’s metadata.
Implementations§
Auto Trait Implementations§
impl Freeze for SpawnSpec
impl RefUnwindSafe for SpawnSpec
impl Send for SpawnSpec
impl Sync for SpawnSpec
impl Unpin for SpawnSpec
impl UnsafeUnpin for SpawnSpec
impl UnwindSafe for SpawnSpec
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