Module let_engine::camera

source ·
Expand description

Camera and vision related settings.

Structs§

Enums§

  • The 4 Camera scaling modes determine how far you can see when the window changes scale. For 2D games those are a problem because there will always be someone with a monitor or window with a weird aspect ratio that can see much more than others when it’s not on stretch mode. Those are the options in this game engine: