Struct let_engine::Settings
source · pub struct Settings { /* private fields */ }
Expand description
General in game settings built into the game engine.
Implementations§
source§impl Settings
impl Settings
sourcepub fn window(&self) -> Option<Arc<Window>>
pub fn window(&self) -> Option<Arc<Window>>
Returns the window of the game in case it is initialized.
sourcepub fn tick_settings(&self) -> TickSettings
pub fn tick_settings(&self) -> TickSettings
Returns the engine wide tick settings.
sourcepub fn set_tick_settings(&self, settings: TickSettings)
pub fn set_tick_settings(&self, settings: TickSettings)
Sets the tick settings of the game engine.
Auto Trait Implementations§
impl !RefUnwindSafe for Settings
impl Send for Settings
impl Sync for Settings
impl Unpin for Settings
impl !UnwindSafe for Settings
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