pub struct SyncState {
pub is_syncing: bool,
pub last_sync: Option<DateTime<Utc>>,
pub connected_users: usize,
pub pending_changes: usize,
pub sync_errors: Vec<String>,
}
Expand description
Synchronization state
Fields§
§is_syncing: bool
§last_sync: Option<DateTime<Utc>>
§connected_users: usize
§pending_changes: usize
§sync_errors: Vec<String>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SyncState
impl RefUnwindSafe for SyncState
impl Send for SyncState
impl Sync for SyncState
impl Unpin for SyncState
impl UnwindSafe for SyncState
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