pub struct DefaultTableHeaderRendererProps<C, F>
where F: Fn(TableHeadEvent<C>) + 'static, C: 'static + Copy,
{ pub class: Signal<String>, pub inner_class: String, pub index: usize, pub column: C, pub sort_priority: Signal<Option<usize>>, pub sort_direction: Signal<ColumnSort>, pub on_click: F, pub children: Children, }
Expand description

Props for the DefaultTableHeaderRenderer component.

The default table header renderer. Renders roughly

<th>
   <span>Title</span>
</th>

Required Props

  • class: impl Into<Signal<String>>
    • The class attribute for the head element. Generated by the classes provider.
  • inner_class: impl Into<String>
    • The class attribute for the inner element. Generated by the classes provider.
  • index: usize
    • The index of the column. Starts at 0 for the first column. The order of the columns is the same as the order of the fields in the struct.
  • column: [C]
    • The column enum variant. It is auto generated from the struct.
  • sort_priority: impl Into<Signal<Option<usize>>>
    • The sort priority of the column. None if the column is not sorted. 0 means the column is the primary sort column.
  • sort_direction: impl Into<Signal<ColumnSort>>
    • The sort direction of the column. See ColumnSort.
  • on_click: [F]
    • The event handler for the click event. Has to be called with TableHeadEvent.
  • children: Children

Fields§

§class: Signal<String>

The class attribute for the head element. Generated by the classes provider.

§inner_class: String

The class attribute for the inner element. Generated by the classes provider.

§index: usize

The index of the column. Starts at 0 for the first column. The order of the columns is the same as the order of the fields in the struct.

§column: C

The column enum variant. It is auto generated from the struct.

§sort_priority: Signal<Option<usize>>

The sort priority of the column. None if the column is not sorted. 0 means the column is the primary sort column.

§sort_direction: Signal<ColumnSort>

The sort direction of the column. See ColumnSort.

§on_click: F

The event handler for the click event. Has to be called with TableHeadEvent.

§children: Children

Implementations§

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impl<C, F> DefaultTableHeaderRendererProps<C, F>
where F: Fn(TableHeadEvent<C>) + 'static, C: 'static + Copy,

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pub fn builder( ) -> DefaultTableHeaderRendererPropsBuilder<C, F, ((), (), (), (), (), (), (), ())>

Create a builder for building DefaultTableHeaderRendererProps. On the builder, call .class(...), .inner_class(...), .index(...), .column(...), .sort_priority(...), .sort_direction(...), .on_click(...), .children(...) to set the values of the fields. Finally, call .build() to create the instance of DefaultTableHeaderRendererProps.

Trait Implementations§

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impl<C, F> IntoView for DefaultTableHeaderRendererProps<C, F>
where F: Fn(TableHeadEvent<C>) + 'static, C: 'static + Copy,

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fn into_view(self) -> View

Converts the value into [View].

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