pub struct FLIPState {
pub first: DomRect,
pub last: DomRect,
pub inverted: TransformValues,
pub progress: f64,
pub active: bool,
}Expand description
FLIP animation state
Fields§
§first: DomRectInitial position and dimensions
last: DomRectFinal position and dimensions
inverted: TransformValuesInverted transform values
progress: f64Current animation progress (0.0 to 1.0)
active: boolWhether the animation is active
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FLIPState
impl RefUnwindSafe for FLIPState
impl !Send for FLIPState
impl !Sync for FLIPState
impl Unpin for FLIPState
impl UnwindSafe for FLIPState
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Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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