pub struct ISpace {
pub ispace_id: ISpaceID,
pub bounds: Bounds,
pub points: Vec<Bounds>,
pub name: Option<String>,
pub parent: Option<IPartID>,
pub size: Option<ISpaceSize>,
/* private fields */
}Fields§
§ispace_id: ISpaceID§bounds: Bounds§points: Vec<Bounds>§name: Option<String>§parent: Option<IPartID>§size: Option<ISpaceSize>Implementations§
Source§impl ISpace
impl ISpace
pub fn new(ispace_id: ISpaceID) -> Self
pub fn set_point( &mut self, dim: u32, values: &[Coord], node: NodeID, ) -> &mut Self
pub fn set_rect( &mut self, dim: u32, values: &[Coord], max_dim: i32, node: NodeID, ) -> &mut Self
pub fn set_empty(&mut self) -> &mut Self
pub fn set_name(&mut self, name: &str) -> &mut Self
pub fn set_parent(&mut self, parent: IPartID) -> &mut Self
pub fn set_size( &mut self, dense_size: u64, sparse_size: u64, is_sparse: bool, ) -> &mut Self
pub fn is_empty(&self) -> bool
pub fn is_sparse(&self) -> bool
pub fn volume(&self) -> u64
pub fn sparsity_percentage(&self) -> f64
pub fn contains_point(&self, point: &Point) -> bool
pub fn overlaps(&self, rect: &Rect) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ISpace
impl RefUnwindSafe for ISpace
impl Send for ISpace
impl Sync for ISpace
impl Unpin for ISpace
impl UnsafeUnpin for ISpace
impl UnwindSafe for ISpace
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