pub struct WindowChange<H: Handle> {
pub handle: WindowHandle<H>,
pub transient: Option<Option<WindowHandle<H>>>,
pub never_focus: Option<bool>,
pub urgent: Option<bool>,
pub name: Option<Option<String>>,
pub type: Option<WindowType>,
pub floating: Option<XyhwChange>,
pub strut: Option<XyhwChange>,
pub requested: Option<Xyhw>,
pub states: Option<Vec<WindowState>>,
}
Fields§
§handle: WindowHandle<H>
§transient: Option<Option<WindowHandle<H>>>
§never_focus: Option<bool>
§urgent: Option<bool>
§name: Option<Option<String>>
§type: Option<WindowType>
§floating: Option<XyhwChange>
§strut: Option<XyhwChange>
§requested: Option<Xyhw>
§states: Option<Vec<WindowState>>
Implementations§
Trait Implementations§
Source§impl<H: Clone + Handle> Clone for WindowChange<H>
impl<H: Clone + Handle> Clone for WindowChange<H>
Source§fn clone(&self) -> WindowChange<H>
fn clone(&self) -> WindowChange<H>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<H> Freeze for WindowChange<H>where
H: Freeze,
impl<H> RefUnwindSafe for WindowChange<H>where
H: RefUnwindSafe,
impl<H> Send for WindowChange<H>
impl<H> Sync for WindowChange<H>where
H: Sync,
impl<H> Unpin for WindowChange<H>where
H: Unpin,
impl<H> UnwindSafe for WindowChange<H>where
H: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more